CSCI 370 - Lab 3
Chaos Broom River


In this lab, you will create your second game in Unity.

Teams

TeamMembers
AEric Huynh, Kylie Dickerson
BL.J, Lechovious, Joseph Matson
CAnna Holmes, Joseph Benton
DPatrick Niyongabo, John Nickle
EJacob Idec, Shuhao Kou
FCollin Shaddox, Ryan Rose
GJonathan Kwee, Reed Mershon

Step 1 - Design a Game

Design a game using the tools we have learned so far about Unity, namely Your game does not need to be complex, but should be interesting for the user to play and require some skill.

Your game needs to incorporate either two or more of the Theme words: Chaos, Broom, River.

If you use externally developed assets, you must either cite them, either under fair use, or be sure they are free and in the public domain.

Step 2 - Unity Collaboration - Due Feb 17

Add your playtesters into your Unity Collaboration project. Your playtester are those teams adjacent to you in the list, so team C shares with teams B and D.

Step 3 - Playtesting - Due Feb 20

Besides looking for technical glitches and erroneous behavior, Analyze how the other team's game works in the following areas: Identify at least one elements that was exceptional, and any elements that were confusing.

Step 4 - Revision - Due Feb 21 in class

Based on your playtesting feedback, make one improvement to your game. Write a one-page description of your goals for the game, and how the playtesting feedback was incorporated. Denote any additional skills you added into your game beyond the above list. Include the playtesting reports received in your submission.

Include me in your Unity Collaboration project, so the games can be demoed in class on this day.